#ifndef _GRAVITY_H_
#define _GRAVITY_H_

#include "cpsystem.h"

class CGravity : public CPSystem
{
	_VECTOR m_vAcc;
public:
	CGravity();
	CGravity(float xa, float ya, float za);
	void Influence(CPSystem* p);
	void Action(CPSystem* p);
	void Reaction(float t);
};

#endif